In decks Bekijk in de deck-browser →
0% van recente decks speelt deze kaart
Regels en errata voor deze kaart
Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …
A Unit "becomes Mighty" at the moment its Might changes from being less than 5 to being 5 or greater. Example: A Unit with Might 4 that gets +1 [M] becomes Mighty. Example: A Unit with Might 5 that gets +1 [M] does not become Mighty, because it was already Mig…
This action is formatted as "Add [one or more resources]." e.g., "Add [2]." means "Add 2 Energy." e.g., "[E]: Add [Y]." means "Add 1 Power of the Order domain." e.g., "Add [1][G]." means "Add 1 Energy and 1 Power of the Calm domain."…
Vergelijkbare kaarten Bekijk in graph →
Legion Marauder 80% EmpowerEmpowered zelfde type
Noxian Emissary 79% EmpowerEmpowered Order zelfde type
Escaped Grayback 78% EmpowerEmpowered Order zelfde type
Darius 77% zelfde type
Captain Farron 76% zelfde type
Dame the Despoiler 76% EmpowerEmpowered zelfde type
Noxian Drummer 76% Order zelfde type
Crimson Pigeons 76% Order zelfde type