Sprite Fountain Legaal
Mind Energy2 Power1
Kaarttekst
Temporary (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a ready 3 might Sprite unit token with Temporary to your base. Deathknell[>] Repeat this gear's play effect. (When this dies, get the effect.)
Mechanieken
Triggers en effecten
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10% van recente decks speelt deze kaart
Regels en errata voor deze kaart
A Game Object that is more than one type can be affected by Game Effects that modify or interact with any of its types. Example: A unit that is also a gear can be affected by spells and abilities like the Ruination or Thermo Beam that say “Kill all units,” or …
If a Game Object has a Replacement Effect that is active in a specific zone, it is evaluated and subsequently applied if it enters that zone before an event occurs that it could replace. Example: A unit that reads “if a unit you control would die, you may banis…
1. If a Game Object has a Triggered Ability that is active in a specific zone, it is evaluated and subsequently triggered if it enters that zone at the same time that its Trigger’s condition is met. Example: Immortal Phoenix says “When you kill a unit with a sp…
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