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Regels en errata voor deze kaart
§ 406.4
Other players have an opportunity to play Reactions before the resolution of spells and abilities. See rule 327. Chains for more information.…
§ 417.1.e
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
§ 2
[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…
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