Poracle
← Kaarten
Riftbound Spell: Combat Experience. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +1 [S] this turn.
[Level 6][>] Give it +3 [S] this turn instead. (While you have 6+ XP, get the effect.)
Illustratie: Kudos Productions

Combat Experience Legaal

Spell · Common · Unleashed #31 · UNL-031/219

Calm Energy1

Kaarttekst

Reaction (Play any time, even before spells and abilities resolve.) Give a unit +1 might this turn. Level 6[>] Give it +3 might this turn instead. (While you have 6+ XP, get the effect.)

Mechanieken

ReactionLevel

Triggers en effecten

Effecten: buff unit might +1 this turn · buff unit might +3 this turn instead at Level 6

In decks Bekijk in de deck-browser →

0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 406.4

Other players have an opportunity to play Reactions before the resolution of spells and abilities. See rule 327. Chains for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

§ 2

[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Discipline Discipline 87% Reaction Calm zelfde type
En Garde En Garde 85% Reaction Calm zelfde type
Sanction Sanction 85% Reaction Calm zelfde type
Feral Strength Feral Strength 83% Reaction Calm zelfde type
Brawl Brawl 83% zelfde type
Meditation Meditation 82% Reaction Calm zelfde type
Cleave Cleave 82% zelfde type
Back to Back Back to Back 81% Reaction zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.