Heart of Dark Ice Legaal
Calm Energy3 Power1
Kaarttekst
exhaust: Give a unit +3 might this turn.
Triggers en effecten
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1.4% van recente decks speelt deze kaart
Regels en errata voor deze kaart
Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …
6.c. A [C] shorthand on a card with multiple Domains is processed as any power of that card’s Domains. Example: Defiant Dance is a Calm and Chaos spell. Its cost is [1][C]. The power component of that cost can be paid with either [G] or [P]. Example: Tibbers is…
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
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