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Riftbound Gear: Heart of Dark Ice. [T]: Give a unit +3 [S] this turn.
Illustratie: Kudos Productions

Heart of Dark Ice Legaal

Gear · Rare · Spiritforged #52 · SFD-052/221

Calm Energy3 Power1

Kaarttekst

exhaust: Give a unit +3 might this turn.

Triggers en effecten

Effecten: give a unit +3 might this turn

In decks Bekijk in de deck-browser →

1.4% van recente decks speelt deze kaart

7 van 500 recente decks (Piltover Archive)

Gemiddeld 1.9 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneDefyDisciplineCharmEn Garde

Regels en errata voor deze kaart

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 135.2.e

6.c. A [C] shorthand on a card with multiple Domains is processed as any power of that card’s Domains. Example: Defiant Dance is a Calm and Chaos spell. Its cost is [1][C]. The power component of that cost can be paid with either [G] or [P]. Example: Tibbers is…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Heartening Soul Heartening Soul 80% Calm
Combat Experience Combat Experience 77% Calm
Pirate's Haven Pirate's Haven 77% zelfde type
Invigorating Bloom Invigorating Bloom 76% Calm
Discipline Discipline 76% Calm
Field Musicians Field Musicians 76% Calm
Clanging Sentry Clanging Sentry 75%
Orb of Regret Orb of Regret 75% zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.