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Riftbound Spell: Mirror Image. Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Illustratie: 华锐

Mirror Image Legaal

Spell · Epic · Unleashed #200 · UNL-200/219

MindOrder Energy3 Power2

Actuele tekst (errata)

Choose a unit. Play a ready Reflection unit token to your base. Then do this: It becomes a copy of that unit. Give it Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Gedrukte tekst (achterhaald)

Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Mechanieken

Temporary

Triggers en effecten

Effecten: play a Reflection unit token to base · copy chosen unit · give Temporary · kill token at start of controller's Beginning Phase

Tags

LeBlanc

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2.4% van recente decks speelt deze kaart

12 van 500 recente decks (Piltover Archive)

Gemiddeld 2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneOrder RuneLeBlancSoaring ScoutKarthus

Regels en errata voor deze kaart

Errata

Choose a unit. Play a ready Reflection unit token to your base. Then do this: It becomes a copy of that unit. Give it Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Geldig sinds 17-7-2026 · waargenomen 14-7-2026 · bron

§ 477.1.b

1.b. Copy effects will copy the copyable traits of a Game Object. By default, those are the printed traits of the Game Object. When a Game Object becomes a copy of something, its copyable traits are updated to the new traits it has received. Example: A player …

Lees hele sectie → · Core Rules PDF (officieel)

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 811.1.d

2.a. Each target is treated separately and individually when processing this rule. Example: Smoke and Mirrors is a spell that reads in part “Choose a unit you control and another unit you control at a different location.” If Smoke and Mirrors is played from hi…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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