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Riftbound Legend: Deceiver. When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary].
Illustratie: Valentine Tran

Deceiver Legaal

Legend · Rare · Unleashed #235 · UNL-235*/219

MindOrder

Kaarttekst

When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it Temporary.

Mechanieken

Temporary

Triggers en effecten

Triggers: when you conquer or hold
Effecten: discard 1 · play a ready Reflection unit token there · token becomes a copy of another unit there · give token Temporary

Tags

LeBlanc

Andere versies (2 — alt-art, showcase of herdruk; zelfde kaart in het spel)

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0% van recente decks speelt deze kaart

0 van 500 recente decks (Piltover Archive)

Regels en errata voor deze kaart

§ 477.1.b

1.b. Copy effects will copy the copyable traits of a Game Object. By default, those are the printed traits of the Game Object. When a Game Object becomes a copy of something, its copyable traits are updated to the new traits it has received. Example: A player …

Lees hele sectie → · Core Rules PDF (officieel)

§ 370.3

If a Game Object has a Replacement Effect that is active in a specific zone, it is evaluated and subsequently applied if it enters that zone before an event occurs that it could replace. Example: A unit that reads “if a unit you control would die, you may banis…

Lees hele sectie → · Core Rules PDF (officieel)

§ 438.7.b

To Swap Back, the token stops existing and the original card is returned to the space that the token just occupied, inheriting all current effects and statuses.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Rulings over deze kaart Alle rulings →

Geverifieerd

Zilean + Deceiver (no infinite token loop)

When Deceiver's reflexive trigger copies Zilean, Time Mage, the two Reflection tokens resolve and become copies of Zilean. However, there is no subsequent 'play token' game action for Zilean's replacement effect to apply to, so no further tokens are produced and the loop does not repeat. Citaat uit de bron: “there is no subsequent play game action involving tokens to apply their replacement effects to”

16-7-2026 · bron: clarify-mining:playriftbound-com-unleashed-rules-faq-and-clarifications

Bron van deze ruling: https://playriftbound.com/en-us/news/rules-and-releases/unleashed-rules-faq-and-clarifications/

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.