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Hidden (Hide now for willekeurige rune to react with later for 0.) Action (Play on your turn or in showdowns.) Stun a unit. (It doesn't deal combat damage this turn.) If you played this from your hand, draw 1.
When you play this, you may move an enemy unit. When you move an enemy unit, you may exhaust this to Stun it. (It doesn't deal combat damage this turn.)
Hidden (Hide now for willekeurige rune to react with later for 0.) Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, Stun it. (It doesn't deal combat damage this turn.)
I enter ready. Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro. When I attack while your units have all 4 tags, Stun an enemy unit here. (It doesn't deal combat damage this turn.)
Action (Play on your turn or in showdowns.) Repeat 2 (You may pay the additional cost to repeat this spell's effect.) Stun an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)
Empower body runebody rune (body runebody rune: Empower me. Use only if not Empowered.) Empowered[>] If a spell or ability that chooses me would stun me, give me -might, or return me to hand, give me +3 might instead.
Action (Play on your turn or in showdowns.) Give a friendly unit +1 might this turn and Stun an enemy unit at its location. (A stunned unit doesn't deal combat damage this turn.)
Action (Play on your turn or in showdowns.) As an additional cost to play this, exhaust a friendly unit. Stun a unit. (It doesn't deal combat damage this turn.)
You may pay order rune as an additional cost to play me. When you play me, if you paid the additional cost, Stun an enemy unit at a battlefield. (It doesn't deal combat damage this turn.)
You may pay calm rune as an additional cost to play me. When you play me, if you paid the additional cost, Stun an enemy unit. (It doesn't deal combat damage this turn.) When I hold, the next time you play a unit this turn, ready it and Buff it.
Action (Play on your turn or in showdowns.) Buff a friendly unit and Stun an enemy unit. (Give the friendly unit a +1 might buff if it doesn't have one. The enemy unit doesn't deal combat damage this turn.)
If you play me to a battlefield, I enter ready. Action[>] 1willekeurige rune, exhaust: Stun an enemy unit attacking here. (It doesn't deal combat damage this turn.)
Move an enemy unit. Level 6[>] Stun an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.)
Action (Play on your turn or in showdowns.) Repeat 2 (You may pay the additional cost to repeat this spell's effect.) Stun an attacking unit. (It doesn't deal combat damage this turn.)
Spend my buff: Choose one you've not chosen this turn — Deal 2 to a unit at a battlefield. Stun a unit at a battlefield. Ready me. Give me Ganking this turn.
Shield (+1 might while I'm a defender.) Tank (I must be assigned combat damage first.) When you Stun an enemy unit at a battlefield, you may move me to that battlefield.