Poracle

Kaarten zoeken

Typ wat een kaart doet voor semantisch zoeken, of laat leeg en filter om te bladeren.

16 kaarten · alfabetisch

Riftbound Spell: Back Off. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
[Stun] a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1.
Back Off

Spell · Calm · E3

Hidden (Hide now for willekeurige rune to react with later for 0.) Action (Play on your turn or in showdowns.) Stun a unit. (It doesn't deal combat damage this turn.) If you played this from your hand, draw 1.

Riftbound Gear: Blast Cone. When you play this, you may move an enemy unit.
When you move an enemy unit, you may exhaust this to [Stun] it. (It doesn't deal combat damage this turn.)
Blast Cone

Gear · Chaos · E4

When you play this, you may move an enemy unit. When you move an enemy unit, you may exhaust this to Stun it. (It doesn't deal combat damage this turn.)

Riftbound Spell: Bone Skewer. [Hidden] (Hide now for [A] to react with later for [0].)
Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [Stun] it. (It doesn't deal combat damage this turn.)
Bone Skewer

Spell · Chaos · E2

Hidden (Hide now for willekeurige rune to react with later for 0.) Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, Stun it. (It doesn't deal combat damage this turn.)

Riftbound Unit: Daisy!. I enter ready.
Reduce my cost by [1] for each of the following tags among your units — Bird, Cat, Dog, and Poro.
When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Daisy!

Unit · Calm/Order · E9 · M8

I enter ready. Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro. When I attack while your units have all 4 tags, Stun an enemy unit here. (It doesn't deal combat damage this turn.)

Riftbound Spell: Existential Dread. [Action] (Play on your turn or in showdowns.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
[Stun] an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)
Existential Dread

Spell · Chaos · E1

Action (Play on your turn or in showdowns.) Repeat 2 (You may pay the additional cost to repeat this spell's effect.) Stun an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)

Riftbound Unit: Gangplank, Naval. [Empower] [C][C] ([C][C]: Empower me. Use only if not Empowered.)
[Empowered][>] If a spell or ability that chooses me would stun me, give me -[S], or return me to hand, give me +3 [S] instead.
Gangplank +1 versies

Unit · Body · E6 · M6

Empower body runebody rune (body runebody rune: Empower me. Use only if not Empowered.) Empowered[>] If a spell or ability that chooses me would stun me, give me -might, or return me to hand, give me +3 might instead.

Riftbound Spell: Heroic Charge. [Action] (Play on your turn or in showdowns.)
Give a friendly unit +1 [S] this turn and [Stun] an enemy unit at its location. (A stunned unit doesn't deal combat damage this turn.)
Heroic Charge

Spell · Order · E3

Action (Play on your turn or in showdowns.) Give a friendly unit +1 might this turn and Stun an enemy unit at its location. (A stunned unit doesn't deal combat damage this turn.)

Riftbound Spell: Ki Burst. [Action] (Play on your turn or in showdowns.)
As an additional cost to play this, exhaust a friendly unit.
[Stun] a unit. (It doesn't deal combat damage this turn.)
Ki Burst Nieuw

Spell · Calm · E1

Action (Play on your turn or in showdowns.) As an additional cost to play this, exhaust a friendly unit. Stun a unit. (It doesn't deal combat damage this turn.)

Riftbound Unit: Masa, Crashing Thunder. You may pay [C] as an additional cost to play me. 
When you play me, if you paid the additional cost, [Stun] an enemy unit at a battlefield. (It doesn't deal combat damage this turn.)
Masa, Crashing Thunder

Unit · Order · E4 · M4

You may pay order rune as an additional cost to play me. When you play me, if you paid the additional cost, Stun an enemy unit at a battlefield. (It doesn't deal combat damage this turn.)

Riftbound Unit: Nami, Headstrong. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, [Stun] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [Buff] it.
Nami

Unit · Calm · E3 · M3

You may pay calm rune as an additional cost to play me. When you play me, if you paid the additional cost, Stun an enemy unit. (It doesn't deal combat damage this turn.) When I hold, the next time you play a unit this turn, ready it and Buff it.

Riftbound Spell: One-Two Punch. [Action] (Play on your turn or in showdowns.)
[Buff] a friendly unit and [Stun] an enemy unit. (Give the friendly unit a +1 [S] buff if it doesn't have one. The enemy unit doesn't deal combat damage this turn.)
One-Two Punch Nieuw

· — · E3

Action (Play on your turn or in showdowns.) Buff a friendly unit and Stun an enemy unit. (Give the friendly unit a +1 might buff if it doesn't have one. The enemy unit doesn't deal combat damage this turn.)

Riftbound Unit: Shadow. If you play me to a battlefield, I enter ready.
[Action][>] [1][A], [T]: [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)
Shadow

Unit · Calm/Chaos · E3 · M3

If you play me to a battlefield, I enter ready. Action[>] 1willekeurige rune, exhaust: Stun an enemy unit attacking here. (It doesn't deal combat damage this turn.)

Riftbound Spell: Skyward Strike. Move an enemy unit.
[Level 6][>] [Stun] an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.)
Skyward Strike

Spell · Calm · E2

Move an enemy unit. Level 6[>] Stun an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.)

Riftbound Spell: Thwonk!. [Action] (Play on your turn or in showdowns.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Stun an attacking unit. (It doesn't deal combat damage this turn.)
Thwonk!

Spell · Calm · E2

Action (Play on your turn or in showdowns.) Repeat 2 (You may pay the additional cost to repeat this spell's effect.) Stun an attacking unit. (It doesn't deal combat damage this turn.)

Riftbound Unit: Udyr, Wildman. Spend my buff: Choose one you've not chosen this turn —
* Deal 2 to a unit at a battlefield.
* Stun a unit at a battlefield.
* Ready me.
* Give me [Ganking] this turn.
Udyr

Unit · Body · E6 · M6

Spend my buff: Choose one you've not chosen this turn — Deal 2 to a unit at a battlefield. Stun a unit at a battlefield. Ready me. Give me Ganking this turn.

Riftbound Unit: Vex, Mocking. [Shield] (+1 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
Vex +4 versies

Unit · Calm · E5 · M5

Shield (+1 might while I'm a defender.) Tank (I must be assigned combat damage first.) When you Stun an enemy unit at a battlefield, you may move me to that battlefield.