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47 kaarten · alfabetisch

Riftbound Unit: Ava Achiever. When I attack, you may pay [C] to play a card with [Hidden] from your hand here, ignoring its cost.
Ava Achiever

Unit · Mind · E5 · M4

When I attack, you may pay mind rune to play a card with [Hidden] from your hand here, ignoring its cost.

Riftbound Spell: Back Off. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
[Stun] a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1.
Back Off

Spell · Calm · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) [Stun] a unit. (It doesn't deal combat damage this turn.) If you played this from your hand, draw 1.

Riftbound Unit: Blastcone Fae. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give a unit -2 [S] this turn, to a minimum of 1 [S].
Blastcone Fae

Unit · Mind · E2 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play me, give a unit -2 might this turn, to a minimum of 1 might.

Riftbound Spell: Block. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Give a unit [Shield 3] and [Tank] this turn. (+3 [S] while it's a defender. It must be assigned combat damage first.)
Block

Spell · Calm · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Give a unit [Shield 3] and [Tank] this turn. (+3 might while it's a defender. It must be assigned combat damage first.)

Riftbound Spell: Bone Skewer. [Hidden] (Hide now for [A] to react with later for [0].)
Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [Stun] it. (It doesn't deal combat damage this turn.)
Bone Skewer

Spell · Chaos · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [Stun] it. (It doesn't deal combat damage this turn.)

Riftbound Spell: Bushwhack. [Hidden] (Hide now for [A] to react with later for [0].)
Friendly units enter ready this turn. Play a Gold gear token exhausted.
Bushwhack

Spell · Fury · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) Friendly units enter ready this turn. Play a Gold gear token exhausted.

Riftbound Spell: Consult the Past. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Draw 2.
Consult the Past +1 versies

Spell · Mind · E4

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Reaction] (Play any time, even before spells and abilities resolve.) Draw 2.

Riftbound Unit: Disciple of Shen. [Hidden] (Hide now for [A] to react with later for [0].)
I have [Shield 3] while I'm at a battlefield with exactly one other unit you control. (+3 [S] while I'm a defender.)
Disciple of Shen Nieuw

Unit · Order · E2 · M1

[Hidden] (Hide now for willekeurige rune to react with later for 0.) I have [Shield 3] while I'm at a battlefield with exactly one other unit you control. (+3 might while I'm a defender.)

Riftbound Gear: Edge of Night. [Hidden] (Hide now for [A] to react with later for [0].)
When you play this from face down, attach it to a unit you control here.
[Equip] [C] ([C]: Attach this to a unit you control.)
Edge of Night

Gear · Chaos · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play this from face down, attach it to a unit you control here. [Equip] chaos rune (chaos rune: Attach this to a unit you control.)

Riftbound Unit: Ember Monk. When you play a card from [Hidden], give me +2 [S] this turn.
Ember Monk

Unit · Chaos · E4 · M4

When you play a card from [Hidden], give me +2 might this turn.

Riftbound Spell: Emperor's Divide. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield to their base.
Emperor's Divide

Spell · Calm · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Move any number of friendly units at a battlefield to their base.

Riftbound Unit: Evelynn, Entrancing. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield.
Evelynn, Entrancing

Champion Unit · Chaos · E2 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Backline] (I must be assigned combat damage last.) When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield.

Riftbound Spell: Facebreaker. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.)
Facebreaker

Spell · Order · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.)

Riftbound Spell: Fight or Flight. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Move a unit from a battlefield to its base.
Fight or Flight

Spell · Chaos · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Move a unit from a battlefield to its base.

Riftbound Spell: Fox-Fire. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill any number of units at a battlefield with total Might 4 or less.
Fox-Fire

Signature Spell · Calm/Mind · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Kill any number of units at a battlefield with total Might 4 or less.

Riftbound Spell: Guards!. [Hidden] (Hide now for [A] to react with later for [0].)
Play a 2 [S] Sand Soldier unit token. You may pay [C] to ready it.
Guards!

Spell · Order · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) Play a 2 might Sand Soldier unit token. You may pay order rune to ready it.

Riftbound Spell: Guerilla Warfare. Return up to two cards with [Hidden] from your trash to your hand. You can hide cards ignoring costs this turn.
Guerilla Warfare

Signature Spell · Mind/Chaos · E2

Return up to two cards with [Hidden] from your trash to your hand. You can hide cards ignoring costs this turn.

Riftbound Spell: Here to Help. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
You may play a unit from hand to a battlefield you control, reducing its cost by [3].
Here to Help

Spell · Body · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield you control, reducing its cost by 3.

Riftbound Spell: Hidden Blade. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2.
Hidden Blade

Spell · Order · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller draws 2.

Riftbound Spell: Hostile Takeover. [Hidden] (Hide now for [A] to react with later for [0].)
Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.)
Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.)
Hostile Takeover

Signature Spell · Mind/Order · E5

[Hidden] (Hide now for willekeurige rune to react with later for 0.) Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.) Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.)

Riftbound Unit: Keeper of Masks. [Hidden] (Hide now for [A] to react with later for [0].)
[Temporary] (Kill me at the start of my controller's Beginning Phase, before scoring.)
When you play me, play two Reflection unit tokens here. They become copies of me.
Keeper of Masks

Unit · Mind · E2 · M1

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Temporary] (Kill me at the start of my controller's Beginning Phase, before scoring.) When you play me, play two Reflection unit tokens here. They become copies of me.

Riftbound Unit: Kennen, Keeper of Balance. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me or I attack, you may pay [2] to [Stun] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 [S].
Kennen, Keeper of Balance Nieuw +1 versies

Champion Unit · Order · E3 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play me or I attack, you may pay 2 to [Stun] a unit. (It doesn't deal combat damage this turn.) While there's a stunned enemy unit here, I have +2 might.

Riftbound Spell: Lotus Trap. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit. Double all damage that would be dealt to it this turn.
Lotus Trap

Spell · Fury · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit. Double all damage that would be dealt to it this turn.

Riftbound Unit: Mischievous Marai. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me to a battlefield, deal 2 to an enemy unit here.
Mischievous Marai

Unit · Fury · E2 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play me to a battlefield, deal 2 to an enemy unit here.

Riftbound Battlefield: Mystic Vortex. During showdowns here, cards with [Reaction] cost [A] more to play. (Hidden cards have [Reaction].)
Mystic Vortex Nieuw

Battlefield · Colorless

During showdowns here, cards with [Reaction] cost willekeurige rune more to play. (Hidden cards have [Reaction].)

Riftbound Unit: Noxus Saboteur. Your opponents' [Hidden] cards can't be revealed here.
Noxus Saboteur

Unit · Fury · E3 · M3

Your opponents' [Hidden] cards can't be revealed here.

Riftbound Gear: Pack of Wonders. [E]: Return another friendly gear, unit, or [Hidden] card to its owner's hand.
Pack of Wonders

Gear · Chaos · E2

exhaust: Return another friendly gear, unit, or [Hidden] card to its owner's hand.

Riftbound Unit: Pakaa Cub. [Hidden] (Hide now for [A] to react with later for [0].)
Pakaa Cub +1 versies

Unit · Body · E3 · M3

[Hidden] (Hide now for willekeurige rune to react with later for 0.)

Riftbound Unit: Pyke, Dockside Butcher. [Hidden] (Hide now for [A] to react with later for [0].)
[Ganking] (I can move from battlefield to battlefield.)
You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, ready me and give me +2 [S] this turn.
Pyke, Dockside Butcher +1 versies

Champion Unit · Fury · E3 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Ganking] (I can move from battlefield to battlefield.) You may pay fury rune as an additional cost to play me. When you play me, if you paid the additional cost, ready me and give me +2 might this turn.

Riftbound Unit: Pyke, Returned. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, [T]: [Add] [A].")
Pyke, Returned +1 versies

Champion Unit · Chaos · E3 · M3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Backline] (I must be assigned combat damage last.) Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, exhaust: [Add] willekeurige rune.")

Riftbound Spell: Resonating Strike. [Hidden] (Hide now for [A] to react with later for [0].)
[Reaction] (Play on your turn or in showdowns.)
Choose a battlefield you control and a unit you control at a different location. Move that unit to that battlefield and give it +2 [S] this turn.
Resonating Strike Nieuw

Spell · Calm · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Reaction] (Play on your turn or in showdowns.) Choose a battlefield you control and a unit you control at a different location. Move that unit to that battlefield and give it +2 might this turn.

Riftbound Spell: Smoke and Mirrors. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Choose a unit you control and another unit you control at a different location. If at least one of them has [Temporary], move each to the other's location. Draw 1.
Smoke and Mirrors

Spell · Mind · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Choose a unit you control and another unit you control at a different location. If at least one of them has [Temporary], move each to the other's location. Draw 1.

Riftbound Unit: Spiderling. [Hidden] (Hide now for [A] to react with later for [0].)
I have +1 [S] for each other unit you control here with my name.
Your deck can have any number of cards named Spiderling.
Spiderling Nieuw

Unit · Chaos · E3 · M1

[Hidden] (Hide now for willekeurige rune to react with later for 0.) I have +1 might for each other unit you control here with my name. Your deck can have any number of cards named Spiderling.

Riftbound Spell: Sprite Call. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Play a ready 3 [S] Sprite unit token with [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Sprite Call

Spell · Mind · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Play a ready 3 might Sprite unit token with [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Riftbound Spell: Stand United. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Buff a friendly unit. Buffs give an additional +1 [S] to friendly units this turn. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)
Stand United

Spell · Calm · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Buff a friendly unit. Buffs give an additional +1 might to friendly units this turn. (To buff a unit, give it a +1 might buff if it doesn't already have one.)

Riftbound Spell: Sudden Storm. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. If it's attacking, deal 4 to it instead.
Sudden Storm

Spell · Fury · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Deal 2 to a unit at a battlefield. If it's attacking, deal 4 to it instead.

Riftbound Legend: Swift Scout. You may pay [1] to hide a card with [Hidden] instead of [C].
[1], [T]: Put a Teemo unit you own into your hand from your Champion Zone or the board.
Swift Scout +2 versies

Legend · Mind/Chaos

You may pay 1 to hide a card with [Hidden] instead of willekeurige rune. 1, exhaust: Put a Teemo unit you own into your hand from your Champion Zone or the board.

Riftbound Spell: Switcheroo. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn.
Switcheroo

Spell · Chaos · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Swap the Might of two units at the same battlefield this turn.

Riftbound Unit: Teemo, Scout. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, give me +3 [S] this turn.
Teemo, Scout +3 versies

Champion Unit · Chaos · E2 · M1

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play me, give me +3 might this turn.

Riftbound Unit: Teemo, Strategist. [Hidden] (Hide now for [A] to react with later for [0].)
When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them.
Teemo, Strategist +3 versies

Champion Unit · Mind · E2 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When I defend or I'm played from [Hidden], reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with [Hidden], then recycle them.

Riftbound Legend: Swift Scout. You may pay [1] to hide a card with [Hidden] instead of [C].
[1], [T]: Put a Teemo unit you own into your hand from your Champion Zone or the board.
Teemo - Swift Scout (Metal) +1 versies

Legend · Mind/Chaos

You may pay 1 to hide a card with [Hidden] instead of willekeurige rune.1, exhaust: Put a Teemo unit you own into your hand from your Champion Zone or the board.

Riftbound Spell: Temporal Breach. [Hidden] (Hide now for [A] to react with later for [0].)
Banish a unit, then its owner plays it to the same location, ignoring its cost.
Temporal Breach Nieuw

Spell · Mind · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) Banish a unit, then its owner plays it to the same location, ignoring its cost.

Riftbound Unit: Tideturner. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location.
Tideturner

Unit · Chaos · E2 · M2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play me, you may choose a friendly unit. Move me to its location and it to my original location.

Riftbound Unit: Tornado Warrior. [Hidden] (Hide now for [A] to react with later for [0].)
When you play me from face down, you may empower something here. Disempower it at end of turn.
Tornado Warrior Nieuw

Unit · Chaos · E3 · M3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) When you play me from face down, you may empower something here. Disempower it at end of turn.

Riftbound Spell: Wages of Pain. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.
Wages of Pain

Spell · Mind · E3

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.

Riftbound Unit: Windsinger. Hidden (Hide now for [A] to react with later for [0].)
When you play me, you may return another unit at a battlefield with 3 [S] or less to its owner's hand.
Windsinger

Unit · Chaos · E2 · M1

Hidden (Hide now for willekeurige rune to react with later for 0.) When you play me, you may return another unit at a battlefield with 3 might or less to its owner's hand.

Riftbound Gear: Zhonya's Hourglass. [Hidden] (Hide now for [A] to react with later for [0].)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.)
Zhonya's Hourglass

Gear · Calm · E2

[Hidden] (Hide now for willekeurige rune to react with later for 0.) The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.)