Highlander Legaal
Kaarttekst
Reaction (Play any time, even before spells and abilities resolve.) Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.)
Mechanieken
Triggers en effecten
Tags
Master Yi
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Interacties (geverifieerd)
Regels en errata voor deze kaart
1. A player exhausts two Calm runes. Before taking a new game action, the player decides they do not want to exhaust them, and readies them.…
Other players have an opportunity to play Reactions before the resolution of spells and abilities. See rule 327. Chains for more information.…
Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…
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