Poracle
← Kaarten
Riftbound Spell: Emperor's Divide. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield to their base.
Illustratie: Kudos Productions

Emperor's Divide Legaal

Spell · Uncommon · Spiritforged #43 · SFD-043/221

Calm Energy2

Kaarttekst

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Move any number of friendly units at a battlefield to their base.

Mechanieken

HiddenAction

Triggers en effecten

Effecten: move any number of friendly units at a battlefield to their base

In decks Bekijk in de deck-browser →

9.8% van recente decks speelt deze kaart

49 van 500 recente decks (Piltover Archive)

Gemiddeld 1.7 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneDefyDisciplineBack OffMutated Mouser

Regels en errata voor deze kaart

§ 13

Moving, Conquering & Control To score, you must conquer battlefields by moving It’s a Showdown! units there. Once you conquer a battlefield, you control Players involved in the combat can play actions or cards it for as long as you have one or more units there…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 12

Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 6

Setting up the Game All players put their battlefields in the Battlefield Leave open space for: Zone. Then each player sets up their board as shown. • Your Base, where you’ll keep your units that aren’t at battlefields. Place your Champion Legend and Chosen Ch…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Vergelijkbare kaarten Bekijk in graph →

Fight or Flight Fight or Flight 82% HiddenAction zelfde type
Resonating Strike Resonating Strike 81% Hidden Calm zelfde type
Block Block 81% HiddenAction Calm zelfde type
Here to Help Here to Help 81% HiddenAction zelfde type
Sudden Storm Sudden Storm 79% HiddenAction zelfde type
Back Off Back Off 79% HiddenAction Calm zelfde type
Facebreaker Facebreaker 78% HiddenAction zelfde type
Ride the Wind Ride the Wind 78% Action zelfde type

Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.