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Riftbound Spell: Meditation. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1.
Illustratie: Kudos Productions

Meditation Legaal

Spell · Common · Origins #48 · OGN-048/298

Calm Energy2

Kaarttekst

[Reaction] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1.

Mechanieken

Reaction

Triggers en effecten

Effecten: draw 2 if friendly unit exhausted as additional cost · draw 1 otherwise

In decks Bekijk in de deck-browser →

1.2% van recente decks speelt deze kaart

6 van 500 recente decks (Piltover Archive)

Gemiddeld 2.3 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneDefyDisciplineStalwart PoroBack Off

Regels en errata voor deze kaart

§ 509.4.d

1. A player exhausts two Calm runes. Before taking a new game action, the player decides they do not want to exhaust them, and readies them.…

Lees hele sectie → · Tournament Rules PDF (officieel)

§ 359.3.c

Other players have an opportunity to play Reactions before the resolution of spells. See rule 327. Chains for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 406.4

Other players have an opportunity to play Reactions before the resolution of spells and abilities. See rule 327. Chains for more information.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.