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Riftbound Spell: Alpha Strike. [Action] (Play on your turn or in showdowns.)
Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP.
Illustratie: 莺之歌

Alpha Strike Legaal

Spell · Epic · Unleashed #192 · UNL-192/219

CalmBody Energy3 Power1

Kaarttekst

Action (Play on your turn or in showdowns.) Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP.

Mechanieken

Action

Triggers en effecten

Triggers: for each unit killed by this effect
Effecten: deal damage equal to might split among enemy units at battlefields · gain 1 XP per kill

Tags

Master Yi

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0.4% van recente decks speelt deze kaart

2 van 500 recente decks (Piltover Archive)

Gemiddeld 2 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneScuttle CrabMaster YiCharmDefy

Regels en errata voor deze kaart

§ 355.14.h

1. That player cannot choose to have fewer Targets than they have damage to split when choosing which Targets cease being Targets. Example: A player plays Alpha Strike, which reads in part “Choose a friendly unit. It deals damage equal to its Might split among…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.e

1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…

Lees hele sectie → · Core Rules PDF (officieel)

§ 417.1.d

Damage can be Dealt to more than one Unit at the same time.…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

Rulings over deze kaart Alle rulings →

Geverifieerd

Repulse vs Alpha Strike (targeting arrow count)

Repulse counts all targeting relationships ('arrows') pointing from a spell to friendly units, regardless of whether those targets currently meet the spell's targeting restrictions. Units moved to base by Flash are still targeted by Alpha Strike (arrows are 'grayed out' but present), so Repulse counts them and cannot counter Alpha Strike unless all remaining targeted units have moved to a non-board zone. Citaat uit de bron: “Repulse cares about the number of those arrows that point to friendly units, not the color of the arrows.”

16-7-2026 · bron: clarify-mining:playriftbound-com-unleashed-rules-faq-and-clarifications

Bron van deze ruling: https://playriftbound.com/en-us/news/rules-and-releases/unleashed-rules-faq-and-clarifications/

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.