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1% van recente decks speelt deze kaart
Interacties (geverifieerd)
Regels en errata voor deze kaart
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
2. An event can occur simultaneously with other events only when those events are all the result of the same Game Action or change in state occurring. Example: A spell reads in part “Kill up to two units at battlefields.” When that spell resolves, the units tar…
Types of Main Deck Cards Units are played exhausted on your turn, either to Spells do what they say they do, then go to the trash. your base or to a battlefield you control. (See Moving, They’re never on the board, even if they affect things Conquering, and Co…
Rulings over deze kaart Alle rulings →
Counter Strike vs. Elder Dragon (§437.2.a)
If Counter Strike (or any prevent effect) completely prevents Elder Dragon's 1 damage to a unit, that damage is never dealt per rule 437.2.a. Since no damage is dealt, Elder Dragon's passive ability—which redefines lethal damage thresholds for units that have damage marked on them by its controller—has no opportunity to apply to that unit. Citaat uit de bron: “If the damage is entirely prevented, it is never dealt per rule 437.2.a., and thus there is no opportunity for the passive ability of Elder Dragon to apply”
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