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Riftbound Unit: Mel, Newly Awakened. When you play me, draw 1.
[Empower] [3]
[Empowered][>] Your spells and abilities can't be countered. If a spell or ability you control would give -[S] to a unit it chooses, it gives an additional -1 [S].
Illustratie: Envar Studio

Mel, Newly Awakened Nieuw Legaal

Champion Unit · Epic · Vendetta #69 · VEN-069a/166

Mind Energy4 Might4 Power1

Kaarttekst

When you play me, draw 1. [Empower] 3 [Empowered][>] Your spells and abilities can't be countered. If a spell or ability you control would give -might to a unit it chooses, it gives an additional -1 might.

Mechanieken

EmpowerEmpowered

Triggers en effecten

Triggers: when played
Effecten: draw 1 · your spells and abilities can't be countered · spells/abilities you control giving -might give an additional -1 might

Tags

Mel

Andere versies (1 — alt-art, showcase of herdruk; zelfde kaart in het spel)

In decks Bekijk in de deck-browser →

2.8% van recente decks speelt deze kaart

14 van 500 recente decks (Piltover Archive)

Gemiddeld 1.5 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Mind RuneStupefyThousand-Tailed WatcherRavenbloom StudentSingularity

Regels en errata voor deze kaart

§ 710

Units on the board are evaluated according to their current Might. Example: A unit with a base Might of 3 is targeted by a spell that reads "A unit gets +3 [M] this turn." As that spell resolves, its Might changes from 3 to 6, and it becomes Mighty. When that …

Lees hele sectie → · Core Rules PDF (officieel)

§ 477.1.a

1. Assignment of Might is dealt with in this layer. Example: A spell reads "A unit's Might becomes 4 this turn." The unit's Might is set to 4 in this layer.…

Lees hele sectie → · Core Rules PDF (officieel)

§ 2

[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…

Lees hele sectie → · Core Rules PDF (officieel)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.