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Riftbound Spell: Fox-Fire. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Kill any number of units at a battlefield with total Might 4 or less.
Illustratie: League Splash Team

Fox-Fire Legaal

Signature Spell · Epic · Origins #256 · OGN-256/298

CalmMind Energy3

Kaarttekst

[Hidden] (Hide now for willekeurige rune to react with later for 0.) [Action] (Play on your turn or in showdowns.) Kill any number of units at a battlefield with total Might 4 or less.

Mechanieken

HiddenAction

Triggers en effecten

Effecten: kill any number of units at a battlefield with total Might 4 or less

Tags

Ahri

In decks Bekijk in de deck-browser →

0.6% van recente decks speelt deze kaart

3 van 500 recente decks (Piltover Archive)

Gemiddeld 1.3 exemplaren wanneer gespeeld.

Vaak samen gespeeld met:

Calm RuneCharmDefySona, HarmoniousMind Rune

Regels en errata voor deze kaart

§ 355.11.b

If the group of targets no longer collectively fulfill the targeting restriction as the spell or ability resolves, that spell or ability’s controller can choose a subset of the original targets that fulfills the targeting requirement for the spell or ability to …

Lees hele sectie → · Core Rules PDF (officieel)

§ 14

Fight! After all participating players in a combat are done If only attackers remain at the battlefield after combat, playing cards and abilities, it’s time to fight. the attacker conquers the battlefield and scores 1 point. If any defenders remain, no conquer…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

§ 12

Action Phase Exhaust units to move to or from battlefields. You can do any of the following, in any order, as many (Moving to a battlefield with enemies there starts times as you’re able: a combat!) Play cards. Normally these will be your Chosen When you’re do…

Lees hele sectie → · How to Play – Proving Grounds PDF (UVS Games, partner)

Regelsecties zijn semantisch gematcht op de kaarttekst — de meest relevante paragrafen uit de officiële rules.

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Het percentage is tekst-gelijkenis (embedding); de chips tonen wat de kaarten concreet delen.