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Regels en errata voor deze kaart
Activated abilities that Add resources and have the Reaction tag can be activated at any time that spells or abilities require resources be paid. Example: A player can add Energy and Power through any means before initiating the process of playing a spell. Aft…
[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…
1. When the additional cost is paid, the effect of the spell or ability, upon resolution, will be performed an additional time. Example: Desert’s Call is a spell with [Repeat] [2] and “Play a 2 [M] Sand Soldier unit token.” If its controller pays its Repeat co…
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Units with 0 or Less Might
A unit with 0 or less Might does not automatically die. It can remain on the board but will die if it takes any damage. Because 0 is not a valid amount of damage, it takes at least 1 damage to kill such a unit. This ensures cards like Frigid Touch only weaken units rather than kill them outright. Citaat uit de bron: “units can stick around on the board with 0 (or less!) Might. They will die if they take any damage, but '0' is not a valid amount of damage, so it takes 1 damage to kill a unit with 0 or less Might.”
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