In decks Bekijk in de deck-browser →
0.8% van recente decks speelt deze kaart
Regels en errata voor deze kaart
§ 477.3.c
Players cannot increase a numeric attribute by a negative amount. If an effect would instruct a player to do so, they increase it by 0 instead. Example: A player plays Last Stand, which reads “Double a friendly unit's Might this turn. Give it Temporary.” The p…
§ 432.1.a
This creates an effect that modulates that attribute by that specific amount for the duration specified by the Game Effect that instructed the player to perform this action. Example: A unit with 3 base Might and Shield 2 is in combat as a Defender. Since Shield …
§ 143.3.b
1. At the end of each player's turn. See rule 317.2. Ending Phase for more information.…
Vergelijkbare kaarten Bekijk in graph →
Sanction 80% Calm zelfde type
Rune Prison 80% Action Calm zelfde type
Last Breath 80% Action Calm zelfde type
Block 79% Action Calm zelfde type
Stand United 79% Action Calm zelfde type
Thwonk! 78% Action Calm zelfde type
Cleave 78% Action zelfde type
Punch First 78% Action zelfde type