Ephemeral Ward Nieuw Releasedatum onbekend
Calm Energy4 Power2
Kaarttekst
Your units have +2 might. When you play a unit, kill this.
Triggers en effecten
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0.2% van recente decks speelt deze kaart
Regels en errata voor deze kaart
§ 141.1.a
4. Units can be Killed. See rule 428. Kill for more information.…
§ 417.1.e
1. Only Valid Damage is Dealt. Example: A unit reads “when I take damage, give me +2 [M] this turn.” A spell is played that Prevents the next 3 damage the unit would take. If a player plays Hextech Ray targeting the unit, it will take no damage and its trigger…
§ 2
[M], then the effect will generate -1 [M] this turn. Example: A unit reads “Units you control here have their Might increased to 5 [M].” This is a passive ability, so it will not snapshot. Example: A spell reads “Increase a friendly unit’s Might to 5 [M].” Thi…
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